Magicians & Priests Level of Character | Energypoints | fatigue level on spell (saving throw when resting) | -20% | norm | +20% | light (1 round) | medium (1 round) | heavy (1 phase) | severely (1 hour) | deadly | 1 | 4 | 5 | 6 | - | cantrip | 1 | 2 | 3 | 2 | 7 | 9 | 11 | 3 | 12 | 15 | 18 | cantrip | 1 | 2 | 3 | 4 | 4 | 20 | 25 | 30 | 5 | 31 | 38 | 46 | cantrip | 1,2 | 3 | 4 | 5 | 6 | 45 | 56 | 68 | 7 | 64 | 79 | 95 | 1 | 2,3 | 4 | 5 | 6 | 8 | 87 | 108 | 130 | 9 | 114 | 142 | 171 | <=2 | 3,4 | 5 | 6 | 7 | 10 | 146 | 182 | 218 | | Energycosts Level of spell | fixed spell | free spell |
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cantrip | - | 1 | 1 | 4 | 8 | 2 | 6 | 12 | 3 | 10 | 20 | 4 | 15 | 30 | 5 | 22 | 44 | 6 | 30 | 60 | 7 | 40 | 80 | 8 | 50 | 100 | 9 | 60 | 120 | | Restrictions on free spells: Effective level of spellcaster -4 ( duration, range, number ) Spellcasting time times 4 To neutralise the restrictions mentioned above, the spellcaster has to use up more energy into the spell - 25% for each effect ( 50% in total). |